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As members of either the Swedish, Danish, or Norwegian clans, students gain an appreciation of the culture and contributions of the medieval Norse.
Activities include deciphering the Vikings’ Runic language, constructing a dragonship, and acting out a saga to illustrate the important impact of the Vikings. Players: 20–36 students. Time: 4–7 hours.
This title is part of the series: GREAT ERAS IN HISTORY