As they prepare for travel, sail to their destinations, and create promotional brochures, players conduct research, and practice decision-making skills. After keeping a scrapbook throughout the voyage and designing a brochure touting their destination, students celebrate their safe return with an end-of-cruise Captain’s dinner at which they share their findings. The complete simulation runs for 20 class periods, though it can be truncated if time is short. (Formerly: Internet Cruises.)
This title is part of the series: VIRTUAL CRUISES
2018 updated edition
8½" x 11"